What follows from here is my opinion and open to critique:
Whilst the risks and lack of activity topside are perhaps being a little overblown (crime does happen topside, but perhaps not enough), enough people have suggested it is an issue that I feel it should be treated as one and analysed accordingly. Perception issue or not, perception is how we gain our enjoyment of the game. What is being referred to here is mainly a lack of criminal activity topside and as with any activity whether or not it happens can be broken into two base factors; risk and reward. If the perceived risk outweighs the perceived reward then people likely aren't going to try to do something.
Loss of Equipment
Loss of Job
Share price goes down/up
Paydata - (This has a really intangible value unless actionable in another way to make money)
Physical items - More easily stolen from mixers
Promotion - This could go either way
Share price goes up/down
At least five of the risks of crime topside aren’t present in the mix but the reward doesn’t rise proportionately (or if it does the nature of the rewards available are far more obfuscated) which is why crime is so much more rife in the mix than it is topside. To an extent that is how it should be, corporations pay for the security and so they should get it. From what players have been saying however it seems this security has gone too far and the vast majority of players are no longer willing to operate topside, the risk far outweighs the potential rewards associated with doing annnnd that is where I feel sindome is perhaps why topside is stagnating and a potentially somewhere sindome is falling a little short of the theme.
Thanks for reading. I look forwards to hearing your own opinions on this matter!
Relevant further discussion at time of posting:
Increased Mix / Corp Interdependence:
New Topside Crime Protocol:
No NPC Judges on Gold: