It's a few characters, and while it is absolutely personal client side settings driving this suggestion, I really don't want to make my phone font small to the point of being unreadable to prevent these new shop outputs from doubling up and scrolling everything off the screen.
That worked on the OLD cyberware sign on FSMC because it was only about 50 characters wide, but now it approaches 200 and there's no way to make it fit without wrapping in a way that is very difficult to read.
And I'm on computer screens, not mobile screens.
There is nothing else in the game which is table-formatted output which is even close to this wide, on the player side. If it's wider than sic who:
I think given the messages you'd be hard pressed to come out anything but totally filthy. Thanks!
@client-options colorSet acid
@client-options only works for the webclient.
Other users of standalone clients are recommended to bump up the brightness of the standard 'dark' green, purple and blue to ranges you can read. The standard ones seem to make the colors unusable and so whats the point of that?!
KEEPING IT CLEAN - HYGIENE AND YOU
Changes are currently taking place that will affect how easy/hard it is to get clean in the game.
Scrub harder, mixers.
Issue #1
Messaging. If my shower is unable to clean off wet blood of any surface or If it takes me multiple showers to get rid of simple musk, why does the messaging suggest the shower is peeling dirt off me without effort?
Issue #2 No matter how bad the water pressure is, I assume there is still pressure, and it's not just a few drops of water coming out of the shower head, but no matter what, I only ever get slightly damp after lots of showers.
Issue #3 Requiring multiple runs of commands to complete a task seems counter intuitive to reducing command spam. Much like the quality of life change to trash diving, which required you to sit/stand sit/stand and smell yourself consistently, which leads me to the next idea/point.
Issue #4 I know this isn't based on realism, and it's a game, so it shouldn't be, but for the sake of game mechanics, instead of playing with showers, water pressures, and messaging. Can we not have a wash
I would suggest that if the stain is difficult to get out, it takes longer for the wash command to complete, rather than requiring players to keep entering commands to wash/check state/wash/check state, rather it'd be best if it was a process much like dismantling a weapon to clean it.
Issue #5 This kid has it better than my character.
Red's showers aren't Third-World Conditions, they're practically waterless.
I am loving all the new chrome but not knowing something replaced your whole face until its getting installed is a bit of a shock when there isn't a way to figure that out until you buy it. Same goes for some of the other newer chromes, as they could be minimal cyberwares or they could be full replacements because of their vague current descriptions.
If this is purposeful, game on, just a suggestion to add the base description or like an OOC note that says 'This replaces your @naked right eye' or something would be great, given that the price charts tell you great information on a lot of other things related to cyberware and nanos.
Also - there are a few items on those charts that don't have descriptions (be that purposefully given their lewdness or accidental) that I noticed as well.
They might be perfectly happy to wait it out but have no awareness of the timer. This feature should just tell them how long they have to wait before continuing to sit and stand, instead of being weirdly passive-aggressive.
(Edited by Slither at 8:17 am on 2/28/2021)
Sewer Messes:
Is anyone really going to clean up a mess in the sewers? I think these should automatically be covered in filth and disappear within an hour. Long enough for someone to determine where a murder happened if they're looking for it but not going to linger for months.
Shitbergs:
I would love for objects that get moved by waves in sewers to get caught in shitbergs and only revealed when someone breaks them up. One chummers shit is another chummers treasure.
Shitbergs also seem like a great ingredient for explosives and test tube samples.
Water levels:
I would love for water to be able to be filled up in a canteen for the sewers, impacting taste, and disease spread of anyone who consumes it.
I would also like to see flooding/drowning as result which seems like the natural next step here.
Rat Traps:
Can rats drown? Can a talented mixer build a functional rat trap out of shitbergs and then reclaim the corpses later to be make money in the park? If not, this should be a thing.