Most of us older players are well aware when we are dealing with fresh characters and new (player) immigrants. However- we have our own RP lives to live, and sometimes that requires certain actions be taken. We do our best to not simply windmill slam people onto the pavement, as it's clearly not fun for us, or for the other party.
And speaking from experience, as someone who often has to deal with new players doing new player things- it is quite frustrating for me personally, as well. I'm here to RP with my peers and to try and teach new players and foster good drama and conflict that's NOT one-sided. Again- not always possible. We have to play our characters as they are.
I understand that this post arose from being looted while the internet went down, a frustrating experience to which my only advice can be to get online on a mobile phone next time.
And it very likely was a guy right around you own age, just that he decided to be aggressive in making money, rather than running their own crates.
It's not. It sucks, but you'll see, in the long scheme of things, that one or two kay is nothing. Talk to people, try and find out who it was. Talk to gangers, they probably beat you on someone's turf. Get someone to escort you or at least run crates with you. There's a lot you can do. Create RP. Find other jobs. Get tougher. Get friends.
Being beaten up and stolen from IS learning. It's trying to teach you to defend yourself, to plan and be aware of dangers, and not just run crates all day without interacting with people.
People with a LOT more money and gear than you lose that daily.
You've actually gained something very valuable -- an experience to share with other characters. Head to a bar, talk to other characters about it. Get some RP in. Make allies. Get roped into something big. 😁
As others have said, chyen and UE are waaaaaay less valuable than RP in terms of character progression.
There once was a character who got robbed naked three times and shot dead twice in her first week. And because of that she became well-known, had made friends and allies, and soon became a very important piece of the mad machine called Sindome. 😁
You had to learn it the hard way, happens, but you still have IC recourse - as many suggested here. It's not the end of the story, it's the start of it if you want to make it so. And you won't always win on them, whether you are new or old, so enjoy the ride.
Having read what you wrote it is clear that your expectations of what you believe a roleplaying game /should/ be are clouding your willingness to accept what Sindome /is/.
You are not going through anything that anybody else hasn't gone through. We all climbed that hill. Getting beaten down, robbed and taken advantage of is part and parcel of the experience. The ability to overcome that adversity is essential to surviving and thriving in the game.
I killed off my first character in the suicide booth after about a month. Something happened at the time that seemed like a HUGE setback. From my character's IC perspective, it was a huge setback. From my OOC perspective as a player, it made me question if I even wanted to play a game where it was "so easy" to "lose so much".
I decided that I did not want to play the game. After about a week, I decided to come back and have been playing ever since.
Looking back on it from the perspective of having played here for nearly a year now, I realize that it was just a bump in the road.
One of the unique characteristics of Sindome is that it does not follow the well established trope of a "safe starting area". It also does not follow the trope of a linear progression where as a player, your character will be presented with opponents just tough enough to challenge you, but who are ultimately beatable.
You have been playing games for a long time. You have expectations of how they /should/ be. Those expectations are not valid here.
All of the time that you have spent writing these posts in hopes of changing things is time that could have been much better spent roleplaying. Time that could have been spent venting ICly about the trials and tribulations of what your character has been going through. I can guarantee that the large majority of the people who listen to your story will echo the essence of what people are telling you here. "Yup, I went through that shit too. Here are some ways to avoid being taken advantage of."
Despite the coded combat mechanics, Sindome is a ROLEPLAYING game. You have to roleplay right out of the gate (pun intended) in order to survive. Your character has been dropped into a world where "everyone" is more powerful than they are. It's nothing personal against you. We all went through it. We survived because we adapted to the environment and developed relationships with other characters.
Throw away everything you "know" about Cyberpunk 2020, D&D, MUDs and MOOs and all that. Play your character. You've been playing roleplaying games for 30+ years at this point right? This should be simple for you. =)
Be a quitting point for me, I still believe it would be a quitting point for a lot of people though, that’s the point I am trying to make. The learning curve ic is bigger in this game than I have ever seen and that in and of itself could discourage many good players. Perhaps that is on purpose though, maybe the builders do not want the game overcrowded so this whole process weeds out those not willing to learn. Like I said in the beginning this is not meant to be a whining or complaining post, I put in in the ideas post section because I truly believe it has merit, and there would be no way it could get coded in time for it to matter for my current in game character. I definitely have learned lessons from both situations the last 2 days and will take them forward. It still wouldn’t harm the game or mechanics if people had a short amount of time to learn things in game that can’t be learned out of game. Hope to see most of you in game in the future and ofc when I get bad enough or have the allies in game to get revenge on the person who robbed me today then I will take pleasure in it. Until then I will play on. From this point forward I am only going to pay attention to any possible changes made from the suggestion though. Already had enough feedback on how to learn from the experience. Thanks again to all who had thoughtful and useful feedback.
"If the guy just jumped you, out of the blue and started beating you up, that's wrong and you should xhelp."
Jumping out of the shadows and beating someone down is not against the rules and does not require an xhelp. If someone is going around murder hoboing people a bunch we will notice and xhelp them if we think it needs to be checked, or we will have the gangs respond.
Talk about things like this ICly so the IC world can react accordingly.
Robbing from sleepers is not against the rules, though it can be bad form if you see someone who obviously had connection issues on the street where they would never sleep and steal from them.
We have a disconnection cool down for people who fall asleep on the streets that protects you for a period of time to lessen the amount of people robbed when they have connection issues. It lasts for quite a while and when it's no longer in effect you are fair game. Otherwise, we wouldn't be able to rob anyone, since anyone might just be having internet issues. Definitely jump on a mobile phone and get somewhere safe, or in an emergency ask to be coffined.
https://www.sindome.org/bgbb/game-discussion/new-game-features/disconnection-cooldown-248/
Your earnings from automated jobs can be far outstripped by earnings you can make from other players if you manage to get involved with the right people... Also a good chance that this sort of rp will provide you with the allies (or at least paid muscle) you need to make you someone not worth fucking with for a crate and a few chyen ;)