Existing players used to logging in with their character name and moo password must signup for a website account.
- Bruhlicious 1m Deine Mutter stinkt nach Erbrochenem und Bier.
- Sulfurado 21m
- hex 43s
- Pladdicus 5m uh
- whatislove 3m
- SmokePotion 14m Right or wrong, I'm getting high.
- Vanashis 34m
- Sivartas 2h
- zxq 2m Tools: https://ansicolortool.neocities.org
And 20 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Daemons monitoring nodes
See who cracked your node

(Note: I have no idea how daemons work, I just know what they -don't- do.)

Could it be possible for daemons to monitor specific Grid nodes? I know they can monitor devices, but it would be so useful if there was a daemon or thing that could tell you if a specific node was edited, probed, or cracked… and potentially which Grid account did so.

Really, given the overhead and very limited number that you're able to run at once, it's still a little baffling to me that daemons can (currently) only monitor a single device. I was expecting there would be a limit, sure, but one? So far I've just chalked it up to daemons (iirc) being fairly unfinished.

Having daemons monitor nodes makes sense to me, and was something I was kind of expecting them to do from the get-go.

I did also make my own suggestion regarding daemons, which I think would be neat to see:
https://sindome.org/bgbb/game-discussion/ideas/daemon-tripwires-3389/

Did I never implement monitoring of nodes? Jeez. I must have ADHD'd out. I think it's even in the documentation that you can monitor nodes. But I don't see the code to allow it having been written. I'll add it to my list.
IIRC the IC documentation only mentions monitoring devices.
It does say on the Daemon creation node that it can go on devices, nodes, etc. I figured it was going to be added in the future, which I guess it is!
Oh, yeah, it does. Only documents the monitor-device command, though.