I've honestly felt this way, too. It's sometimes difficult taking in someone's description when you are meeting them for the first time and they have a large amount of that sort of gear. And even with @wrap off and fullscreened on my 1080 monitor,it can be such a large block that it becomes difficult to sometimes comprehend before you have to also worry about roleplaying.
I feel like if there were a short summary, before or after, describing the items visibly worn that are triggering a @desc:
"Putter the Chummer is wearing a green driver's cap, black neXus mirrorshades, a crisp white long-sleeve shirt, green wool vest, a silver ring, beige pants, brown leather pennyloafers and is wielding a tommy gun with both hands.
The fine stitching on his green and yellow driver's cap is yaddayaddayadda, etc."
Something like that, maybe? Before or after. That way if you need to look for important details you'll still need to scan their description - a hint of a tattoo under his sleeve or what color hair is poking out from under his cap. I don't know how much trouble it would be, honestly, and there may be some weird interaction with disguise that I don't know about.
I understand that shortdesc takes care of this to a degree by giving you an item and/or characteristic to note the person by, but it seems a bit unrealistic to have to take a few minutes to soak in a person's appearance to get a gist of them other than they had a helmet or were wearing red stilettos, while you're also trying to roleplay with them or others - especially if you're meeting more than one decked-out person at a time.
Not saying it isn't fun to read cool, intricate descriptions, either! I don't want them to go away or anything. It's just hard to pick out particulars fast enough sometimes, for me.