Combining the thread from Ideas:
OP: If you pickpocket someone and an NPC sees it, they'll whisper to the target about it and I have never seen this make sense in any context. I think it should be removed.
Automated, this disregards my relationship with that NPC, the place we're at, the NPC's relationship with the victim, and the context of what's going on.
If the NPC has a problem with what I am doing this should probably be handled by staff and not automated behavior.
By Vera at Aug 28, 2019 4:13 PM
To clarify: I am all for Chow or whoever sending a hit squad after me because she saw me dipping, but that should be a decision a GM being makes based on context, not something on autopilot.
By Vera at Aug 28, 2019 4:15 PM
I disagree. Nobody likes a thief and maybe in a couple cases you've had a positive relationship with the NPC that has snitched, but this mechanic works in the place of what our non-existent ambient population would be doing if they saw a dipping go down. If you're looking to avoid getting caught, maybe try not to have witnesses present.
By MongOfTheWeek at Aug 28, 2019 4:16 PM
I believe it's logical in a place like a bar, where people are more likely to notice (and actually care). If there's going to be a script for NPCs ratting out a pickpocket, they should also tell you when someone is stealing an item and not just chyen, or remove the feature entirely. Though, I do feel like this helps to balance the pickpocket skill so dips can't just become unstoppable forces for newbies.
By Stiza13 at Aug 28, 2019 4:16 PM
OK but what if I am the owner of the bar? Why is my NPC employee whispering about what I'm doing to people who may very well be his enemies?
By Vera at Aug 28, 2019 4:17 PM
This makes me wonder if there's a check in place for if an NPC even notices, or if it just happens everytime.