This is essentially exploiting how apartments get emptied after eviction and should be restricted under farming rules, or adjusted so apartments are just emptied properly when vacated.
This is essentially exploiting how apartments get emptied after eviction and should be restricted under farming rules, or adjusted so apartments are just emptied properly when vacated.
If the core issue is the effect on housing options there are ways to tweak certain mechanics. I think the comparison to farming NPCs holds very little water.
It'd be just as logical to me, though, that when gone vacant any items are dumped into the markets (i.e., the landlord selling things off, if they can be arsed).
Someone on the staff took issue with the underlaying concept Slither, since there have been at various points shouts forbidding removing items from lapsed permapads, or removing stock furniture items from apartments.
This seems like subjective enforcement of borderline mechanics, where sometimes characters can openly loot to their hoarding contentment, and other times it's exploiting inactive properties. I think at a minimum this kind of activity should bring heat from property owners when players are bragging about robbing their mob-owned AirBnBs.
Are you wanting all PC installed items to be cleared on eviction?
If this is supposed to represent the landlords coming in to empty places out, I don't think it makes a lot of sense for them to forget about tens or hundreds of kay of items, or to be unbothered by habitual daily renters making off with it.
I struggle to see the distinction between players farming inactive cubes and pads for unculled items, versus farming NPCs for excess chyen or extra items they accrue.
"First, the ratio at which you target NPCs vs PCs. In general, you should not be targeting NPCs for dipping/mugging/stealing/killing/whatever significantly more often than PCs. If we look at the source of your character's wealth and it mostly comes from your character taking things from NPCs, it's a problem."
Since pad lotto deliberately and exclusively involves targeting NPC-held properties without PC owners, then I don't think it is meaningfully different than farming inactive vehicles or farming NPCs or other kinds of prohibited exploit profiteering.
That said, this seems less of a strictly NPC abuse issue and more of a hybrid case. The only reason there's something to take advantage of at all is because a PC died/lapsed/etc.
All things being equal (Treat NPCs like PCs) this looks like it rides the center of the road in terms of farming. A PC lost their belongings when rent lapsed. An NPC was lazy and didn't get to it before another PC rented it. Like Slither said, dog eat dog.
But you know what? Sounds like that could be solid foundations for landlords to follow up with pads that were rented before cleaning them.
"Oh hey, choom. Your owe me for that shit you sold. Nothing in the lease agreement said it was yours. That'll be ten kay extra. Enjoy your fucking stay."
My suspicion that it is the latter case. Cube Lotto is not exactly a secret. It probably pays off less frequently than it results in a jackpot.
While writing this and putting some thought into it, it almost seems like exploiting ooc information for IC gain. The ooc knowledge that a whole bunch of players got banned and won't be coming back, then going around and looting the specific apartments of previously highly active characters.
But yeah, @hek. Cube lotto is standard for sure. *Apartment* lotto, never even occurred to me. I just thought stuff was auto scrubbed from the room before eviction period ended.
From staff response though, it sounds like that's how it's supposed to be. So maybe the takeaway here is, "Whatever player x y z was doing before now, note that it isn't supposed to be a mechanically achievable pursuit, apartment lotto." So you know? Now it's known. Just stop until it's fixed.