That being said... weapons will now hurt very very badly. In most cases, we had to rework the ratios for damage. We had no real baseline for some of the weapons, so we just redid the whole setup and we shall refactor it as we go the next few weeks.
That being said, remember... we are still beta. If you get in combat and are dishing out damage way too quickly with a certain weapon for your character's stats/skills. Please report it to us. Likewise, if you think its not enough damage... let us know. We'll be looking at ALL weapons in an attempt to make sure that a 6mm pistol is not doing as much damage as a shotgun... yet more damage than a cricket bat.
Thanks for your help everyone, this should hopefully be the first of many steps towards reworking and refactoring parts of the combat system. We have a few ideas we are thinknig of tossing in there.