Existing players used to logging in with their character name and moo password must signup for a website account.
- PsycoticCone 2m
- Crooknose 28s
a Butako 4m https://i.imgur.com/GsU4a79.jpg
- AdamBlue9000 19m Rolling 526d6 damage against both of us.
- PinkFox 2m
- zxq 13m Tools: https://ansicolortool.neocities.org
- Vanashis 22m
- VermilionGrin 9m
- Mikael 1m No @invis-wow set
- hex 1m
- Burgerwolf 1h PANCAKES
- Archangel212168 38m
- Fogchild1 19s
- Angeline 34s
- Raven 6m I lost myself, in the dark charade.
a Mench 4h Doing a bit of everything.
- Pladdicus 1m uh
- whatislove 5m something witty here
And 23 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Combat Core
teh 'combat is frozen' bug

So, turns out that somewhere along the way, combat was running amuck, people being stuck in combat after they shouldn't be. So, someone err'd on the side of caution and bound the whole combat system up in one great big 'on/off' switch that got flipped -way- too often.

If combat stopped in one location, it stopped incompletely in all other locations too because the switch was flipped. This is why you would have to type 'stop attacking'.

So, I ripped out this toggle and replaced its check with one that checks if theres still combat -in that location-. This seems to have resolved it when the issue is combat occuring in more than one location.

That means that you should report bugs of combat freezing or you having to type stop attacking when you shouldn't have to again. Thank you. :)

Joy to the world.. dun dun dun dun.