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- PsycoticCone 50s
- Crooknose 5s
a Butako 5m https://i.imgur.com/GsU4a79.jpg
- AdamBlue9000 20m Rolling 526d6 damage against both of us.
- PinkFox 4s
- zxq 15m Tools: https://ansicolortool.neocities.org
- Vanashis 24m
- VermilionGrin 52s
- Mikael 2m No @invis-wow set
- hex 1m
- Burgerwolf 47s PANCAKES
- Archangel212168 39m
- Fogchild1 34s
- Angeline 4s
- Raven 8m I lost myself, in the dark charade.
a Mench 4h Doing a bit of everything.
- Pladdicus 1s uh
- whatislove 1m something witty here
And 23 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Blood Analyzing Updates
No more weird shit

So, the way blood analyzing was setup, it was showing weirdness. I won't get into the technical details of the code but suffice to say some stuff in game gives you 'temp effects'. Drugs, for instance. Some clothing. Skill softs. Taking extreme damage from another person. These effects are logged as a value and the object that caused the effect.

So when scanning blood you might see weird readings like someone else's blood in your blood sample! It's been refactored to show more appropriate results.

Apologies to those who were effected by this in a wonky way!

– S

My character works as a rookie in a medical field so this is good to know for future reference. Thanks!
I have never been so happy to find out a thing was actually broken and I hadn't just taken 10 levels in stupid. Thanks for the fix.