Slither has done a good job of making sure that OOC messages aren't broadcast, and disabled video and audio is more or less okay at making sure that typical visuals and dialogue respectively don't go through, but any other given thing is like one drop in an ocean of uncatergorized human sensory perceptions that I just don't see personally as really practical to address.
It's about two thirds of the way down. Here's the relevant question and response though:
Logan says loudly, "*speaking english, in a deep, brash voice* In general I think the language system is pretty solid. I feel cameras and mics are a big issue. Until/unless a better fix comes out there's no way for a viewer to know they should not understand something so it's not even anything we can police on our own. Also, support for writing in languages would be awesome." Logan says loudly, "Despite all that, the language system is useful and fun. I think it's the game play around it that might cause trouble and that's not all on staff." Logan says loudly, "Maybe it's just me but it has always felt like you can't really pause to work on languages (this could be weeks or months of no progress on your stats or abilities) as doing so will result in your character 'falling behind'. I think that this results in a lot of players choosing to either start with multiple languages if it fits their character concept or wait until they are near max UE before worrying about them." Logan walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it. Fengshui says loudly, "Those systems have universal translators in them because… we kinda have to have it be that way for the system as it is built now. When we move over to ToastStunt we'll have new data structures that we can use to actually pass around languaged context. As it stands now-- we simply can't do it, and thus, universal translators."
The response does mention possibly being able to improve this now that the game is on toaststunt but the change hasn't been made yet to my knowledge.