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- Crodfoller 20s
- QueenZombean 6m
- JMo 26m Sheriff's posse's on my tail 'cause I'm in demand
- aethertm 1m
- Sivartas 5s
- AdamBlue9000 34m Rolling 526d6 damage against both of us.
- BigBiscuit 43s
- Wonderland 59s
- Rillem 2m
- Slyter 2m
- Emily 55m Next thing you know, they'll take my thoughts away
- Baguette 10m waow
- Enven 28m
- Komira 5m
- Hivemind 10s
- zxq 4m
a Mench 19m Doing a bit of everything.
And 24 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Please set your @voice
I'm begging you in *English with a crystal clear voice.*

Currently, there is nothing forcing you to set an @voice for your character, and hardly any notice that you should.

@voice is the command that you use to change the message that comes up while your speaking, describing your characters voice. It's a nice flavor thing when you're in a conversation with someone. It's also the biggest identifier of you, as a character, when you're conversing with someone over the phone.

It's really nice to be able to identify your ace-cool on the phone because you know his voice message so well. It's fun being able to track down your stalker who calls you up at midnight by identifying his voice in a bar. It feels almost abusive, in my opinion, when someone says something to you and there is no way to identify who it might have been because they were an @voiceless person saying one generic thing.

Extra credit for those who invest in disguise, or artistry, or something in order to change your voice to trick people!

There is now a reminder for peeps. I will post a better update in another thread.