This is a good way to keep busy when you don't have enough UE for your archetype to get work from other PCs, and you can still gopher stuff to accrue rep to get pledged into gangs, or whatever other benefits the automated jobs confer.
This is a good way to keep busy when you don't have enough UE for your archetype to get work from other PCs, and you can still gopher stuff to accrue rep to get pledged into gangs, or whatever other benefits the automated jobs confer.
But while we're at it, I agree that newbies underestimate what they are capable of, or rather, they have a distorted view of what more experienced characters spend their time doing. Sindome might not be regarded as slow-burn, but compared to video games, it's definitely not like you queue up for a match then suddenly there's a burst of activity. People seem to think that there's a UE hurdle that once they cross they'll spend all their time using their skills and stats and being able to rely on that entirely to generate RP. Not that skills and stats don't generate RP, but a lot of RP in Sindome really come from prep work you do through forming connections or just engaging in what looks like fluff but will surprise you in the future. So I just want to clarify for any newbies that might read this that what you might regard as "not RP" like sitting in bars and making friends, or hustling and preparing business connections, or any other IC ideas you can try to find by, you guess it, asking people IC, will be what you're going to spend most of your time in Sindome doing, forever. You'll have to learn to love it, because established characters certainly don't spend all their waking moment killing people or decking or tailoring clothes without needing to go out and talk to people too.