Existing players used to logging in with their character name and moo password must signup for a website account.
- Rillem 19m Make it personal.
- Archangel212168 59s
- Hippo 32s
- whatislove 20s something witty here
a Butako 1h https://i.imgur.com/GsU4a79.jpg
- AdamBlue9000 6s Rolling 526d6 damage against both of us.
- PinkFox 2h
- Vanashis 21s
- VermilionGrin 20m
- Burgerwolf 5m PANCAKES
- Fogchild1 6m
- Raven 24m I lost myself, in the dark charade.
a Mench 7h Doing a bit of everything.
- Pladdicus 1m uh
And 26 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Memory mechanic

I was told that once your memory capacity is filled, new memories overwrite the older ones from oldest to newest.

I think that it would make sense if we had more control on what to overwrite. Not only it is handy but also more realistic. For example if I get a new phone number IRL I gradually tend to forget my old number and I start to more easily recall the new number. I won't forget a totally unrelated memory because the new number is in its place.

It's not particularly important but still I think it'd be better if it worked that way.

You can just rephrase memories you are about to loose, or boost the stat that boosts the amount of memory you can have. No need for a new system.
Yeah, I tend to maximize the content of each line of a memory, sometimes I have multiple lines of the same thing because I know the older ones are going to be removed eventually.