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- Diamond 7m After Winter, must come Spring.
- Veleth 2m Vampires don't sparkle.
- Jengris 5m
- Fogchild1 1h
- Cword 50m
- Hivemind 22m
- Enven 21m
- Emily 7m I lost myself, in the dark charade.
- QueenZombean 1m Singing the song that doesn't end, yes it goes...
- Gragulon 2h
- Rillem 1m Why's the weed always gone?
- zxq 4m
- Vanashis 2m
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- MrJDucky2 2h
j Fengshui 1d
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Look at me. I am the instrument now.
Not all performances need objects

Shower thought: why can't we use the performance system on our own characters? We could be our own performance systems and then it wouldn't be as tied to place for people who don't use instruments. More breakdancing in the streets and street corner preachers drawing crowds!

Play EternalistSermon with me!

+1
There could also be a cyberpunk boombox added and that would cover a lot of ground. Beats, microphone, etcetera especially for characters whose primary 'instrument' is their voice. I'm not sure how making it so your character itself is the instrument would work.
I like the boombox idea.
@Necro: I kind of figured that it would be added under the "Character Actions" when you examine yourself. Like, not every performance actually requires an object if you consider the breakdancing example.

The boombox sounds like a fun addition. The microphone object already exists for singing, though.

I like to view artistry as a somewhat versatile skill. Sure, you can play, you can sing, all that fun stuff, but there's also been some oratory uses here and there.

Maybe a megaphone would be fun for all those agitator types or street preachers. I know there's the microphone, but, c'mon, screaming anti-corp slogans through a megaphone during a riot? That'd be pretty fun.

I would give anything for a megaphone.
Counter argument: Musical instruments cost. Some of them cost a significant chunk of change. Being able to generate the performance ability should not just be done anywhere for free. If you want to actually put on a performance that involves choreographed dancing to entertain people, my suggestion would be to seek out a stage.

That being said, a portable object that functions as a stage to perform upon should be created so people can put on a street performance if they so wish. Even something as basic as cardboard mat. But there needs to be some distinction between performing and just emoting/speaking loudly for everyone to see.

My question: Microphones, guitars, etc all exist. But someone screaming in the middle of the mix, and are expected to be drowned out noise. Screams and yells are in the flavor text. How do they separate, stages feel like the expectation of performance more so to me so why not just pose? This is also a genuine question, not "Me hate stages".
What about a piece of vocal chrome that accomplishes both? Turn it on and it amplifies your voice as if you're shouting. It let's you do performance stuff as if you had a mic/megaphone?

I support the concept of generalized performance and that the game not make too many assumptions about what constitutes a performance, and there's a discussion about character-side perform verbs here. However it's not clear to me this is actually possible the way that perform was implemented, so for simplicity's sake having a boombox and megaphone and microphone as non-instrument performance tools have a lot of appeal in my mind.

The ideal I think is making as much room as possible for player creativity in how they can perform for an audience, but especially there ought to be tools catered to hip-hop which is really part of the game's DNA at this point. Likewise megaphones are such a classic symbol of agitation and unrest that they also would make a great inclusion thematically.

@Riskio: I'd say the balance to having the versatility might be a weaker/no stat bonuses (but keep the extra stamina regen), as well as more dangerous reactions if you're a bad performer. Getting beaned in the head with a stone by some ambpop for light damage for every bad performance action would be cool.

That being said: there's nothing stopping people from doing performances the old way and ignoring the current system. It just wouldn't portray the actual skill of the performer for anyone to judge by.

Also, having a way to do a mobile, non-music performance would be nice. Even if it's object coded instead of something you could do yourself.

Solution:

AudioVox Cyber that is a built-in instrument, for performances, let people change their 'voice' to unique, non-humanoid speech types. Louder 'shouts'.

I wouldn't want to see this type of tool implemented as cyberware myself, I think it's an important general function of gameplay (and especially for younger characters) and niche function non-combat cyberware have all been largely non-starters because of the ways that cyberware penalizes characters and ends up being very costly against activity since characters are now permanently carting around tools they can't leave at home.

It's true that players can just perform the old way, and for myself I never really saw a reason to move away from the old way of doing things, but as long as we're trying to encourage/compel everyone into using perform I do think there really ought to be some more universalized tools to that point.