For a while, I thought that tailoring clothing with a nice enough material would help to contribute to an attractiveness score. With custom clothing and a nice enough fabric, you can make things that fit in with the cyberpunk theme and, if it isn't low-level fabric, could maybe make you look better when you wear it. I finally got a lightbulb over this the other night and realized.. this isn't so! When I wear any of the things I mentioned, they don't make my character look better, yet mall clothing /does/.
I can see where this came from: this is a game designed to be the most powerful with your attributes so you should buy what the game provides you with. But then, why does tailoring exist? It doesn't contribute to armor much either.
I propose an aggregate score of value contribute to a person's attractiveness, with a higher threshold so people have to buy really good clothing in order to look their best. As this stands, going out of your way to seek out custom fashion isn't doing anything outside of the realm of roleplay-logic. In a normal world, it'd be a reward. In the game, not so much.