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Idea: Bringing Plants Back to Life?
Because dead plants equal bloat

I believe that there should be a way to bring plants back from the dead. Like a magic goo or something. Hell maybe have RePet offer plant revival services?

It might be super expensive and maybe a bit hard to source, but at the current moment the plants that cannot come back to life serve as bloat. They will never change in any meaningful way and will just take up space in the system until someone trashes it or chutes it. And chuting it isn't a solution to bloat, but in theory just puts it into a place where it can never be trashed into the ether of 1's and 0's.

I just think that like a magic goo or something you can squirt into a plant to bring it back to life. Especially in cases where life dictates you can't log in for a period of time (possibly a mental health break) the idea that you have to log in every number of given days or lose an expensive plant should be addressed to some degree.

That could be fun to have as a fertilizer.
I really don't think it should be that expensive either, the fact that missing an arbitrary timer due to OOC things happening killing of a plant is what put me ICly away from plants. The fact that they will have to re-do the flowering should be enough of a punishment.

So maybe if it must costs, maybe make is 500chy or something.

I didn't make these, and haven't looked at the code much. Could someone detail the plant process as it stands right now, and flag the places where there are issues? I don't want any IC info. Just an OOC breakdown of how plants work that we can use to frame the discussion of where the problems lie and what changes we could make.

Thanks!

My understanding of how they work is as long as you water plants when they need it, they should stay alive, but if they go too long without water they'll die.

Cheap plants are (maybe) easier to bring back to life than more expensive ones, but also sometimes plants might just die randomly if they get too old or something? And more expensive plants are basically just trash if they die and can't be brought back to life. Honestly the completely dead plants are kinda a big waste of space in the database and stuff.

The thing where they seem to die randomly might honestly be a bug with their code, not really sure.

(Edited by Raven at 9:05 am on 1/8/2026)

I had a big lot that got watered together, variety of plants from super cheap to expensive ones, and they also got skipped together when life took over. The watering cycle is 3 days when the land gets 'moist'

When you forget to water, they first droop, which means any flowering etc is gone but if you water them now, they will just start growing from scratch again.

If you still won't water them, they dry out. If you now water them, sometimes a plant will recover back to life, sometimes it won't.

As a result over time from that big garden, where they were all treated equally, all but the cheapest of plants are now dead-dead in the closet, and no amount of watering brings them back. It's just junk. It feels like it may just be a random chance for a plant to die-die when neglected, and set higher for the fancier plants.

If you keep watering them as intended, more or less every 3 days, they eventually flower and keep adding flowers every X days. But one drop to drooping undoes it all.

(Edited by Froggy at 9:04 am on 1/8/2026)