In reality if someone understands who you are you have subtle indicators that they do so. Not so much in Sindome unless they pose it, and chances are they won't. Which would create problems for your character that you don't have the chance to avoid. I'm on the phone so I can't really explain it that well, but someone would need to be a really, really good actor to hide their reactions if they suddenly realise that the hooded guy they're talking to and having a drink is their enemy for example.
I feel there's enough meta going around, especially with the disguises that feeding the fire would be a bad move.
Perhaps, you should post your reasoning and why do you think this would be a good idea along with the suggestion in itself so you can start a constructive discussion. So far am not convinced.
I know that when I play a character with no disguise skill the above is about as far as I will go. Put on item. check sometimes to see if it's adjusted properly. I largely go no further. I don't change my nakeds, voice, pose or emote differently or anything like that. In my opinion, those things are for those who have higher disguise skill. And I can say with certainty that my disguises on such characters have slipped at very inopportune times.
At the same time I am fully behind more advanced disguises and have even proposed an advanced disguise kit that works largely like tailored items. I think that even one item that has the potential to affect you name, description, and @nakeds depending on your disguise skill would make the disguise skill into something awesome. And I think that telling if THAT kind of disguise is in good shape would be pretty hard without a mirror.