Existing players used to logging in with their character name and moo password must signup for a website account.
- zxq 2m Tools: https://ansicolortool.neocities.org
- FluffyPuff 1m
- whatislove 10m something witty here
- Rillem 34m Make it personal.
- Wulf 15s
- Crooknose 55s
a Butako 15m https://i.imgur.com/GsU4a79.jpg
- AdamBlue9000 4m Rolling 526d6 damage against both of us.
- PinkFox 13m
- Vanashis 14m
- VermilionGrin 11m
- Mikael 8m No @invis-wow set
- Burgerwolf 1m PANCAKES
- Angeline 1m
- Raven 1h I lost myself, in the dark charade.
a Mench 5h Doing a bit of everything.
- Pladdicus 3m uh
And 25 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Crash Node
Nodes and decking

It would be cool if you could take a node down. Necessitating its owner to rebuild it, perhaps over time. More than just defacing them. Secondarily, then, make nodes that aren't just websites, but control certain functions in the world. If you take down the lev node, the levs all stop for a certain amount of time. If you take down the NLM-HR node, nobody can use the employee terminal for a time.

Inconveniences that users can exploit, and use in ways that made the grid feel more meshed with the physical world.

- Messing with the levs is already possible through other decking.
- Nodes will always just be websites. They aren't intended or designed to be gateways to actual services
- Devices can already be hacked and some offer the ability to do things like stop the device working or mess with peoples ability to use it. Not specifically employment terms though as people would likely get OOCly cranky if they couldn't collect their pay
- Nodes can already be hacked and the content replaced, causing the owner to have eto take action to restore it from a backup. This is essentially the same, and purposefully designed the way it is to limit OOC frustration when your node is hacked.