Existing players used to logging in with their character name and moo password must signup for a website account.
- Fogchild1 13m
- Crooknose 2m
- SmokePotion 3m Right or wrong, I'm getting high.
- Hivemind 1m
- Rillem 1m Make it personal.
- Errant 16m
- MrRedgrave 52s
- Vanashis 1h
- Euclid 22s
- Raven 2m I lost myself, in the dark charade.
a Mench 41m Doing a bit of everything.
- Pladdicus 3m uh
- whatislove 1m reputation is whoever holds a bigger gun
- zxq 6m Tools: https://ansicolortool.neocities.org
- AntiqueBeast 4s
And 27 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Cloth Colors

I would like to suggest the practical addition of: blue, red, yellow, orange, and white as cloth colors.

It would be nice to have some plainer descriptors of color for tailors, as it would allow us to further describe the color by simply adding a word in front of it in our @wear descriptions (for example, faded orange, rusty orange, neon orange, etc). It occurred to me while working on an american flag design in Bright Red, Bright White, and Brilliant Blue that it would be nice to have some less specific variants of color.

While we are at it, I would really love tan, khaki and ivory as colors as well.

So you want custom colors, is what you're saying. rusty orange is the color. If you put 'rusty %color pants' and go get them dyed, should they stay rusty forever too? No.
Hmmm, didn't think of that! I would still love a couple more options like the last few I mentiond!
Part of our color limitation is the limitation of our ANSI colors. While anyone using the web client will support a huge variety of colors, that is not the case for those using a more typical MOO or telnet based client.