Reset Password
Existing players used to logging in with their character name and moo password must signup for a website account.
- Diamond 5m After Winter, must come Spring.
- Veleth 19s Vampires don't sparkle.
- F9DFCQ 5m
- Jengris 15m
- Fogchild1 1h
- Cword 37m
- Hivemind 8m
- Enven 8m
- Emily 7s I lost myself, in the dark charade.
- QueenZombean 44s Singing the song that doesn't end, yes it goes...
- Gragulon 2h
- Rillem 2m Why's the weed always gone?
- zxq 9m
- Vanashis 4m
- Sivartas 15s
- adrognik 24s
- SolBrother 1m
- MrJDucky2 1h
j Fengshui 1d
a Mench 16m Doing a bit of everything.
And 21 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Clinic clear the room command

So something that I've noticed as I've played, is that there are moments where NPC's are very rapidly dragged into a clinic. And then just left there for hours or days. Even when it makes no sense for those NPC's to be there.

What I'd propose is a command that basically tells the NPC's to go home, and then the NPC's path to their turf or an associated location to themselves outside the clinic.

Simple idea, right?

They should wander back where they belong after a timeout expires.
Should I bug this then, because most times the ones that do wander out just wander out the door and two rooms away or so.
Yeah, I don't think the timer is working.
Dead NPCs you bring to the ER don't go back home when rezzed, unless someone else drags them back (by command or by force).
Dead NPCs you bring to the ER don't go back home when rezzed, unless someone else drags them back (by command or by force).
Sorry, I was speaking in future tense. We should make them able to recognize they're in a clinic and need to go home.
May want to account for the naturally wandering NPCs that will walk out on their own a few minutes later and then get stuck within an area they aren't intended to be in.