The "natural human instinct to defend oneself from harm" hits hard when items that disguise somrone's @nakeds don't match @skintone. I have no IC reason to detect a problem when I'm with a person wearing a wig or lenses, but OOCly everything is screaming DANGER ABORT GET OUT.
I can't RP naturally when disguising items are obvious OOCly but I'm supposed to pretend I don't see mustard smeared on someone's face. This is different from the memory erasure of being killed -- you have time to parse and prepare your mindset in that scenario, whereas with disguising items you have to act in the heat of the moment.
Imagine a scene starting with an OOC notification: "[OOC: You are about to get scammed. Now pretend you didn't see this.]" Like, great. Now if my character detects it's a scam or tries to end the scene early, I can't actually do any of that or else I could be called out on metagaming behavior. It really ruins the surprise and flow of a scene.
I also can't imagine using these disguising items, as I don't want to force that burden upon others.
Can this OOC / IC information incongruence be ironed out, please?
1. Make these disguising items match @skintone.
2. Make these disguising items match @skintone with high enough skill check, mustard if there appears to be something ICly off about wearing it.
3. Make these disguising items ICly noticeable as the mustard color.