Something I am noticing in SIC fairly frequently, is the assumption that just because someone is fresh to the dome, they don't have the skills and attributes to back up their statements. Or that EVERYONE who comes in the gates is not adequately skilled, or is somehow on an even level.
This is an OOC issue. It's small worlding. And it's something that needs to stop. Wait a a week and see how an immigrant settles before you smash accusations about them not playing to stats and skills, or that they are, "Fresh in the gates." Unless it's very blatant.
Not even getting into the mechanics of it, it's just silly to me, to assume that in a city that admits tens of thousands a day(Or more), that every single one is going to come in on an even playing field. This is foolish to the extreme. And while it seems to have chilled out for combat skills that I've seen, it seems like in general it's still going on.
So here's some sugar with the salt. Some advice on how to deal with thinking someone is not playing their character correctly without jumping to the gate assumption.
For those acting on the gate assumption.
First off, rather than mention the gate. Try challenging where they got the knowledge they are spouting instead. "How do you know about that combat style?" "Where'd you get that info?"
Second Off: Rather than mention the gate, try watching a character work, and seeing if they are as skilled as they think they are. Because again, there's all kinds of ways you can tell this. Without jumping immediately to, "You are an immy, you suck by definition."
Third off: Try and think about things in a way that doesn't involve the gate. And question in that direction. If a history was approved, then that likely means that GM's have gone through it and made sure it's not sus, and thus hasn't gone through the gates with unreal ideas of their skills and statistics.
For those roleplaying new immigrants.
Simple tenants.
1. You do not know everything about the world. You may know some things. But remember that withmore tech is weird and full of prototypes and things only found here and in Miami(Presumably).
2. Get lost in the world. Play to your stats, and just get lost in it.
3. Know when to defend yourself, and when to slow your roll. This is a complex subject to get into, and to explain it would involve discussing IC things which I am trying to avoid. But just be fluid in your responses.
4. If you're a reroll, have a character in mind, and don't waffle on it.