Existing players used to logging in with their character name and moo password must signup for a website account.
- Wulf 40s
- Hippo 2m
- Komira 47m
- VermilionGrin 20m
- hex 11m
a Butako 4m https://i.imgur.com/GsU4a79.jpg
- FluffyPuff 24m
- AdamBlue9000 6m Rolling 526d6 damage against both of us.
- PsycoticCone 12m
- Burgerwolf 39s PANCAKES
- Raven 16m I lost myself, in the dark charade.
- Crooknose 14s
- Soltan 6h
- Pladdicus 14s uh
a Mench 4h Doing a bit of everything.
- Vanashis 2m
- zxq 5m Tools: https://ansicolortool.neocities.org
- Yizhi 2m
And 26 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

@bug and how to use it
It's not for ideas.

Re-read this if you already read it.  I'm re-writing it.

We are happy to read constructive feedback about the game.  If you want to use @bug to do it, then that's cool.  If an admin tells you to @bug something, anything, go ahead.

Just remember, if you have an idea, consider posting it in the ideas forum, or if you think something should be done differently.  That allows the rest of the players to give feedback, and admin as well.

(Edited by Slither at 6:01 pm on Aug. 31, 2008)

the gun thing, that was  me, J-man told me to bug it, then we (read he) figured out what happened. So ya.. thereyago.
Some of you may have noticed, our bug system is a bit more 'open' and informative now. When anyone changes certain information or does certain actions on bugs, a notification system will send you a little message telling you what the change was.

Often times, it'lll be a note added followed by a status change as we go thru the bugs and fix them.

If you file a private bug, we won't advertise this information to everyone. Instead, we'll just let you know.

Keep in mind, you'll only see this stuff if you're connected when we're fixing bugs, so you might miss our fixes. As always, we'll continue to document the important ones on the bug fix forum.