|-||Jameson||12m||celibate to normalcy|
|-||Kiwi||4m||I guess there's always something killing me.|
|-||ragingcunt||1m||that's not very cyperpunk of you|
|-||Sly||1m||What hast thou built, Garrett?|
|-||Loreley||48s||This is going to be a rocky road...|
|c||MirageGM||19m||The original cryptid.|
|-||Ryuzaki4Days||1m||Take drugs. Kill a bear.|
|j||Johnny||8h||New Code Written Nightly. Not a GM.|
|And 22 more hiding and/or disguised|
A lot has been written about this game, more than I care to retread. As it relates to Sindome, this game's closed in environments and gritty atmosphere, along with the contrast of the Corporate Agents of Unatco and those termed terrorists form a very inspirational plot to pull potential ideas for a character who might fit within the broader setting of Sindome.
Built as a cyberpunk freerunning nightmare scape, the clean lines of Mirror's Edge and Mirror's Edge 2 are very indicative of the styling of buildings in parts of the game. And it is very possible within Sindome to freerun and explore Withmore's high and low corners with speed and athleticism. And this series is a very good way of learning to visualize that style of movement.
Playing as an undercover police officer, you must survive and make compromises of morality in a very mix like dog eat dog depiction of urban life. It's very indicative of the stories that might be told within Sindome's broader more futuristic scope. The game itself exemplifies a fast past brutal style that fits in almost perfectly with the stylings of Sindome.
Inspiration for when GRID3.0 finally gets implemented fully. The game and it's successor is a very good showing of the style of hacking and the level of interconnectivity that is portrayed right now in the ambient world and with GM help, and soon(tm) to be conveyed at all times with the player population once GRID3.0 arrives.
2D pixel art game where you play a street samurai who gets his missions through his psychologist. The plot is very twisted and slightly convoluted and this game was one of the few I've found that exemplify the style of Neo-Noir cyberpunk Withmore goes for.
What would you do if your fears were hacked? >observer_ is a cyberpunk horror game from Bloober Team, the creators of Layers of Fear. Play as an Observer, the new front line of neural police, as you hack into the jagged minds of the insane.
Satellite Reign is a real-time, class-based strategy game, set in an open-world cyberpunk city. You command a group of 4 agents through rain-soaked, neon-lit streets, where the law is the will of mega-corporations. Use your agents to sneak, shoot, steal, and sabotage your way up the corporate ladder, and take control of the most powerful monopoly of all time.
RUINER is a brutal action shooter set in the year 2091 in the cyber metropolis Rengkok. A wired psychopath lashes out against a corrupt system to uncover the truth and retrieve his kidnapped brother under the guidance of a secretive hacker friend.