|-||Ryuzaki4Days||1m||Take drugs. Kill a bear.|
|-||aethertm||4m||home is where the computer is|
|-||Rhicora||2s||Most loved therefore most hated.|
|a||MirageGM||4h||The original cryptid.|
|And 27 more hiding and/or disguised|
Oh, I have a big project at work and I will not be around, or I have a big project and you may not be able to reach me. Had to study for the test. ;)
If you're an artist - Mano, I was working on this painting for someone in Miami sea dome.
These are just examples.
What To Do Post-Hiatus
Come on, man. (or mona)
Manners are how you treat others and it's coming across like you're purposely trying to upset others now.
If you want to be part of the group, you need to follow the rules. These ones aren't suppressive and are a decent set of rules to help game play as well as OOC interaction.
Welcome to the group.
There are many interesting characters around and instances for RP, but please use good manners while here and really, treat others how you would want to be treated. It doesn't matter who did what first, use good manners anyways. It'll help you anywhere in life.
Death and loss is very much part of the theme of the game. When you die, your voice and your ability to speak to people in that world die with it. Period. Asking someone to help you through OOC means is a clear violation of the rules.
If you read the @rules in game, 1.B deals with this: When your character finally permanently dies, you are sent to char-gen to make a new character. You are, at that time, a completely new character
with absolutely no relation to or memory of the past character.
As does 1.F: Metagaming is the act of crossing IC/OOC lines either passively or
actively. For instance, using information you as the player know to
benefit (or even hinder) your character is active metagaming as is
circumventing IC factors (such as SIC dead zones) via OOC methods. Passive
metagaming is the sharing of IC information through OOC means, such as
discussing IC events through OOC channels and also altering your
character's behaviour towards another character due to your OOC
relationship with that character's player.
It's simply not allowed I'm afraid. I'm sorry for your loss, and I hope someone does corpse clone you, but you won't get them to do it by asking them to OOC.
I know that sounds harsh but, having that mental separation between your character and yourself is important to your time here. Your new character will make new friends.
If you want to chat with fellow players, you can use our ooc chat by typing @xlisten ooc. Do not share in character information on this channel. Good luck with your round two.
I'm completely aware that any new character will have none of the knowledge I've gained as a player, or knowledge of my character. I'm not asking to talk to them oocly as my new character, I would like the opportunity to give someone a way to contact me and interact as the real people we are. I don't want to ruin the game, which is why I asked here so I could find away to do this acceptably. I want to know if there is a way I can say person to person: "hey, wanna exchange emails?" since as a new character I cannot give away who I am and ask them oocly in the new character if they wanna be friends outside the game. This middle period would be my only chance for contact without straight up breaking half the rules. It's my fault I didn't have the foresight to not ask before this happened. I'm sure many friendships have formed between players, and I'm asking for the opportunity to have the same happen for me.
I know I'm not my character, and the people playing my character's friends weren't their characters. I would just like to know if they would be interested in talking. Again, I'm speaking only if my character is never corpse cloned.
I know Withmore is harsh, and I accept my character's fate. But this is real life. I hope with all my might someone clones them but if that doesn't happen, I want to say hello without breaking the rules.
I am proposing a system where players can contact players who's characters they have interacted with. However, this system will need to maintain the anonymity of both players, and they should not communicate IC information. The player who uses the system will only know that the other player is someone they have interacted with before, but have no idea which one they are.
The ideal system is to have both players recognize each other's characters, while not being able to metagame. But since this needs some serious mind-altering technology not yet developed, I believe my system is the next best thing.
I'm sure Johnny will figure it out.
You say I'm sure Johnny will figure it out as if just because you proposed an idea, that we're going to do.
The game has lots of priorities, enabling players to interface directly and increase the chances of OOC/IC information spread is NOT a priority. Use ooc-chat to talk to people, problem solved.
Just imagine the awkwardness in sending an e-mail to someone you met in Sindome, but having to screw over their character a week later. "Hey, it's me, Richard McDick, I killed your char a week ago but I wanted to know how are you." Besides, I'm pretty sure that the very most of the players in this community want to keep IC matters strictly IC because it's what it benefits roleplay the most. You might think you're just being nice and all but you will probably put them off. By asking if you can share contact details you are hindering possible RP opportunities, you are forcing yourself to be biased in your character's actions and you will probably put them off their immersion.
Let's push for a post-human society!