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- PainFeeler 48s
- Tanin_Guest 1m [The Drome - Restroom]
- Acupa 45s
- Mobius42 30s
- PsycoticCone 1m
- Thia 1h
- AdamBlue9000 5s Rolling 526d6 damage against both of us.
And 10 more hiding and/or disguised

Rarity
I'll pay you triple! You're throwing away a fortune!

Most parts of the economy honor "rarity", which affects the prices of things. NPC "scavengers" weren't doing so. They are now.

NPC's should now pay less for common things, more for rare things. But good luck locating them, and continue to enjoy low procurement prices when you go to fetch the common ones for them.

Holy crap on a cracker! Finally!

/me readjusts rarities

Gooooooooooooood.
Three cheers for Linekin!
Where I used the word "common" above, that's economy jargon which means more like "overly common", "too common". I didn't mean to suggest that the default payouts for items which have "normal" or "neutral" rarity will change. They won't.