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- Lena 11m Yippee Ki-Yay
- Terrible_the_duck 4m
- Raven 52m I lost myself, in the dark charade.
- Sulfurado 53s
- Vanashis 28s
- zxq 58s Blackcastle was no ordinary prison.
- Pladdicus 2m uh
- Balreskan 33s
- BigLammo 4m https://youtu.be/3qTLAdQbr-A
- Sambyotic 7s
- Diamond 5h After Winter, must come Spring.
- Sivartas 2h
a Kard 4m
- Ociex 26m Brownies for the win.
- Mikael 26m
- Acupa 55s
a Mench 18m Doing a bit of everything.
- NightHollow 2m
And 23 more hiding and/or disguised

Attax Playtest Feedback
Keep the feedback in one place.

Please let us know about all the missing bits with the Attax decks here. I know they are not done yet, but I really needed help finding the issues at this point. Thanks!
Can't discard from hand. The 'short cues' don't seem to work (e.g. TC = Tasty Cricket) and the long name doesn't work either.
One of the things immediately found was that if you pick up an attax board, you cannot drop it. Could potentially ruin games, along with other more long term issues.
Some tb's when exiting menus playing hands, also when drawing from the deck you get this message. Person draws 2 cards> from their drawpile.
I have fixed the broken discard.
I have written code to randomize decks when they're created to support newly purchased decks. The 'split' command should still work, letting you split out exactly the cards you select. Let me know if its not and its making a randomized new deck by mistake.

Oh, and all your decks have been randomized. Consider they came that way.

All testers have been given an 'attax booster pack'. These are technically just decks of cards with just fewer to start and they can't accept merges. Probably possible for some odd messages where you draw cards from them into a hand and collect them back into it. Feels weird to restrict you to just merging them into the 'main' decks though since this is just freeform cards. Show me how dumb it is right now.