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- d_void 15s
- Mikael 5s
- Slyter 36m
- BigLammo 3m https://youtu.be/3qTLAdQbr-A
- Opti 5h
- PsycoticCone 1h
- Diamond 11h After Winter, must come Spring.
a Mench 2h Doing a bit of everything.
- FortniteBattlePass 16h
- NightHollow 2h
And 16 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Aim First, RP Second
and don't be a grappling bitch!

Upon return from hibernation, I noticed how much combat was occurring instead of RP and it reminded me how we never much liked how the only way to prevent someone from taking off on you was to grapple them. Granted, they have a true fear for their life, but we seem to be blowing the opportunity for good roleplaying.

As of right now, fleeing while being aimed at (not in combat) will be as difficult as fleeing during combat. Please start aiming more and grappling less. :)

I always presumed that it was the case for both scenarios, infact, I'd imagine it'd be harder when they were only aiming at you, since essentially you're waiting for them to 'make a move' so you can blow their head off.


Like so.