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- PsycoticCone 50s
- Crooknose 5s
a Butako 5m https://i.imgur.com/GsU4a79.jpg
- AdamBlue9000 20m Rolling 526d6 damage against both of us.
- PinkFox 4s
- zxq 15m Tools: https://ansicolortool.neocities.org
- Vanashis 24m
- VermilionGrin 52s
- Mikael 2m No @invis-wow set
- hex 1m
- Burgerwolf 47s PANCAKES
- Archangel212168 39m
- Fogchild1 34s
- Angeline 4s
- Raven 8m I lost myself, in the dark charade.
a Mench 4h Doing a bit of everything.
- Pladdicus 1s uh
- whatislove 1m something witty here
And 23 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Aim First, RP Second
and don't be a grappling bitch!

Upon return from hibernation, I noticed how much combat was occurring instead of RP and it reminded me how we never much liked how the only way to prevent someone from taking off on you was to grapple them. Granted, they have a true fear for their life, but we seem to be blowing the opportunity for good roleplaying.

As of right now, fleeing while being aimed at (not in combat) will be as difficult as fleeing during combat. Please start aiming more and grappling less. :)

I always presumed that it was the case for both scenarios, infact, I'd imagine it'd be harder when they were only aiming at you, since essentially you're waiting for them to 'make a move' so you can blow their head off.


Like so.