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- cata 52s
- Hippo 3m
- Raven 7m I lost myself, in the dark charade.
- Sivartas 22m
- Fogchild1 7m
- Rillem 9m Make it personal.
c Logic 24m
- Dale 1s
- Acupa 3m
- SmokePotion 3s Right or wrong, I'm getting high.
- BubbleKangaroo 2h
- zxq 3m Blackcastle was no ordinary prison.
- NightHollow 59m
- Vanashis 5h
a Mench 3h Doing a bit of everything.
And 27 more hiding and/or disguised
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Aim First, RP Second
and don't be a grappling bitch!

Upon return from hibernation, I noticed how much combat was occurring instead of RP and it reminded me how we never much liked how the only way to prevent someone from taking off on you was to grapple them. Granted, they have a true fear for their life, but we seem to be blowing the opportunity for good roleplaying.

As of right now, fleeing while being aimed at (not in combat) will be as difficult as fleeing during combat. Please start aiming more and grappling less. :)

I always presumed that it was the case for both scenarios, infact, I'd imagine it'd be harder when they were only aiming at you, since essentially you're waiting for them to 'make a move' so you can blow their head off.


Like so.