Existing players used to logging in with their character name and moo password must signup for a website account.
- MrRedgrave 35s
- Errant 4s
- Wulf 14m
- JMo 2s All death is certain.
- hex 28m
- Rillem 38s Make it personal.
- SmokePotion 7s Right or wrong, I'm getting high.
- Crooknose 15m
- Euclid 48s
- BeforeTheWhispers 1m
- Vanashis 1h
- Pladdicus 23m uh
- Fogchild1 5m
- Raven 34m I lost myself, in the dark charade.
- Cloudstabber 5h
- PsycoticCone 9s
- Sivartas 10m
- zxq 19s Tools: https://ansicolortool.neocities.org
- AntiqueBeast 2m
- Fay 1h
- whatislove 1m what is one village to a king
- Yizhi 1m
And 22 more hiding and/or disguised

What's Your Name?
NPC Interaction

I've always thought a really cool question to be able to ask and NPC and get an automated response is, "What's your name?"

Just short and simple, they let you know. But it could also be subject to a check on whether or not they like you, if they're in a faction for instance. Maybe store clerks are all willing to tell you, but some other bad dude not so much.

Think it would be fun and generate more familiarity, lore and stories behind those NPC's.

I like this idea quite a bit, especially considering how often name/object meta is an issue. And yeah, sneak a few NPC's in there here or there that are just actually that psychotic and will attack you for attempting to chat them up robotically.

Fun and themely. +1

I would be interested in seeing some version or this or similar ideas happen.

A related idea could be:

NPCs often move about and they are portrayed as being established and somewhat in the know. So have each NPC that wanders greet other PCs as they see them.

For example, Chaz could have a list of known NPCs. If they enter a room with an NPC on their list, they will greet them by name and anyone who is there will get a fun tidbit of knowledge. Further, the the other NPC also has Chaz on their known list, they will greet Chaz as well.

Further, one could expand this list to known characters and GMs can add PCs to the list if they feel the PC is known well enough. Could also include relations to determine the tone.