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a Mench 7m Doing a bit of everything.
- Fay 1m
- Stray 9m
- Sambyotic 21s
- Raven 8m I lost myself, in the dark charade.
- BigLammo 10m https://youtu.be/3qTLAdQbr-A
- Balreskan 5s
- Vanashis 2m
- Terrible_the_duck 3m
- Lena 2m Yippee Ki-Yay
a Kard 1h
- Hivemind 6m
- Pladdicus 27s uh
- Bruhlicious 29s Deine Mutter stinkt nach Erbrochenem und Bier.
- Acupa 21s
- zxq 3s Blackcastle was no ordinary prison.
- Wulf 1m
- NightHollow 34m
And 17 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Updated Advantages?
Some things aren't always clear

There are two listed for bonuses to grid hacking, and one for hacking. But for the most part, I was wondering if it would be a good idea to add in the actual skill being effected by the advantage in parentheses next to the advantage/disadvantage, since, for example, you can't tell the difference between some of them at all. Like, for the bonus to medical situations, why not just put [MEDICAL] beside it, or maybe help differentiate between a [PROGRAMMING] [CRACKING] and [SYSTEMS] advantage?
It's been a while since I actually read this and I am kind of shocked how confusing and obscure and outright wrong some of these descriptions are. I agree these should almost certainly just say what skill is being advantaged/disadvantaged.
In the meantime, whether this request is implemented or not, a lifetyip offered by beandip a long time ago.

Please type @assign ue and go to skills.

List the skills.

Please type @assign ue and go to select an advantage.

List the advantages.

The number on the skill is directly correlated to the number for the advantage. 1=1, 10-10, so on, so on, so on.