Existing players used to logging in with their character name and moo password must signup for a website account.
- whatislove 1s
- Mikael 3s A soul cant be cut.
- Soltan 2m
- Raven 1h I lost myself, in the dark charade.
- Rillem 2m Make it personal.
- Bruhlicious 11m Deine Mutter stinkt nach Erbrochenem und Bier.
- Pladdicus 8m uh
- SmokePotion 1m Right or wrong, I'm getting high.
- Vanashis 10m
- Sivartas 4h
- zxq 21m Tools: https://ansicolortool.neocities.org
And 22 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

UE Idea
Use it or lose it.

Just an idea. What if UE is a use it or lose it scenario? If you don't use certain skills or stats over a set amount of time, you begin to forget that skill, or stat. How realistic is it to just always be a buff mano without ever having to train? This could be a constant thing or maybe come into play once a char has maxed out. It's really just a brainstorm i've had that I think could be interesting when it comes to evolving your character and not feeling stuck in one role.
I believe it's implied that your character is keeping up their skills in the background while you're not logged in.

I don't want to have to manually spend time codedly upkeeping skills when there's no IC reason to do so. Especially for skills that you've raised for non-coded reasons. Artistry for performing, decking skills for non-coded hacks, etc.

I feel like instead of being stuck at a point, Doing related work towards the skill should very slowly improve the character regardless, Like tailoring would slightly increase artistry over time, or shooting pistols eventually would increase pistol skill but very slowly to not let people go god over time?
https://www.sindome.org/bgbb/game-discussion/ideas/gradual-retraining-for-max-ue-characters-1964/