Existing players used to logging in with their character name and moo password must signup for a website account.
- Bix 1m
- Crooknose 14s
a Butako 3m https://i.imgur.com/GsU4a79.jpg
- AdamBlue9000 5m Rolling 526d6 damage against both of us.
- PinkFox 4m
- zxq 24m Tools: https://ansicolortool.neocities.org
- Vanashis 33m
- VermilionGrin 2m
- Mikael 25s No @invis-wow set
- hex 1m
- Burgerwolf 6m PANCAKES
- Archangel212168 54s
- Fogchild1 58s
- Angeline 45s
- Raven 6m I lost myself, in the dark charade.
a Mench 4h Doing a bit of everything.
- Pladdicus 4m uh
- whatislove 7m something witty here
And 24 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Stack Clothing Patches Descriptor
Your coat looks like bedlam.

Currently, if a garment is patched multiple times - the descriptor stacks and is just plain fugly. Can it be augmented to be similar to photo pinning? i.e. The %t has a %amount of patches.
It doesn't have to be that way. There are already IC mechanics to address this.

I do agree that the patchwork quilt of repair on top of repair looks fugly.

On the other hand, it's also pretty cool thematically speaking. When you inherit that shroud that has 12 different patches on it, does it make you wonder how many other people have died in that garmant before it got to your character?

To be clear, I don't want to get rid of it entirely. I want the @worn descriptor to be minimized for the sake of text-space and aesthetics.

The full text should still appear in the item description if looked at.