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- gssmr 1m
- Burgerwolf 4m PRETZELS
- TheOnlyLynx 25s
- deadliestcatch 3m
- EnRet 38s Likewise, chummer!
- Fire 3m https://i.imgur.com/CF2ywFy.jpg
- Plebe 3s
- Napoleon 7m PORN PUPPETS
- robotdogfighter 15s
- RedProtokoll 59s
- SoftAndWet 29s
- DoubleD20 1m
- SilverMoon 0s
- Fogchild1 1m
- FunkyMango 54s
- AdamBlue9000 3m Rolling 526d6 damage against both of us.
- zxq 11s
a Mench 2h Doing a bit of everything.
- Baguette 1m waow
- adrognik 16m
- BelladonnaRP 3m
j Fengshui 4h
- PsycoticCone 21s
- Bruhlicious 4h Deine Mutter stinkt nach Erbrochenem und Bier.
And 25 more hiding and/or disguised
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Skintone 256-color implementation
Wild bio-mods

I would like to see a way to implement 256 color into biomodding. I could support different colors being tier-locked (Bright pink skin? Hope you're springing for the top of the line choom!), or even skill locked (similar to automotive painting). I think lettings a geneticist do this though would give them more work over time, as biomodded individuals may want to alter their skintone later down the line.

This could also be targeted on a per-naked basis perhaps? With low end mods allowing only a couple of nakeds to be targeted with the unlocked colors, while at high end you could have full coverage?