Existing players used to logging in with their character name and moo password must signup for a website account.
- FluffyPuff 29s
- Hippo 17s
- Wulf 2m
- zxq 4m Tools: https://ansicolortool.neocities.org
- whatislove 46s something witty here
- Rillem 7m Make it personal.
a Butako 16m https://i.imgur.com/GsU4a79.jpg
- AdamBlue9000 11m Rolling 526d6 damage against both of us.
- PinkFox 1h
- Vanashis 1m
- VermilionGrin 40m
- Mikael 21m No @invis-wow set
- Burgerwolf 3m PANCAKES
- Archangel212168 12s
- Fogchild1 5m
- Raven 2h I lost myself, in the dark charade.
a Mench 6h Doing a bit of everything.
- Pladdicus 8s uh
And 27 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Skintone 256-color implementation
Wild bio-mods

I would like to see a way to implement 256 color into biomodding. I could support different colors being tier-locked (Bright pink skin? Hope you're springing for the top of the line choom!), or even skill locked (similar to automotive painting). I think lettings a geneticist do this though would give them more work over time, as biomodded individuals may want to alter their skintone later down the line.

This could also be targeted on a per-naked basis perhaps? With low end mods allowing only a couple of nakeds to be targeted with the unlocked colors, while at high end you could have full coverage?