Existing players used to logging in with their character name and moo password must signup for a website account.
- Crooknose 11m
- SmokePotion 17s Right or wrong, I'm getting high.
- Hivemind 1m
- Aquiline 20m
- Alex27 1m
- Rillem 1m Make it personal.
- Errant 1m
- Terrible_the_duck 1s
- MrRedgrave 10s
- Wulf 19m
- Vanashis 58m
- Euclid 2s
- Raven 1h I lost myself, in the dark charade.
a Mench 52m Doing a bit of everything.
- Pladdicus 22s uh
- PsycoticCone 25m
- BeforeTheWhispers 5s
- whatislove 40s reputation is whoever holds a bigger gun
- zxq 11m Tools: https://ansicolortool.neocities.org
- AntiqueBeast 2m
- MrFye 1m
And 22 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Roll disadvantages of finalization

Rather than having a character roll an adv and then immediately roll the disadv, I would propose that the player instead be able to pick up to three ads at the same time, and commit to them, with the disadv -ONLY- being rolled after the adv's are rolled

I think this is particularly relevant to technical character, who may need multiple technical advantages and have a high probability of inadvertently rolling a technical disadvantage.

So you want to ensure that you're able to game the system to get all the advantages you need, without having the chance of getting a disadvantage that… Gives you a disadvantage?

You already get one mulligan if a disadvantage goes against one of your character's core skills/stats.

I'm going to vote no on this, seems to want to nullify the entire reason the random disadvantages exist, in my opinion.