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- SmokePotion 1m
- PsycoticCone 19m
- BigLammo 3m https://youtu.be/fE53m3N1WSc
- zxq 51s
- BitLittle 2h
- notloose 7h
- Ameliorative 7m
a Mench 14m Doing a bit of everything.
And 15 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

More Vehicle feedback
How is my driving?

Currently (to my knowledge) there is no feedback as to how well you drive, how close you are to having a crash and no way to actively prevent a crash. This is particularly daunting for those learning their limits or just testing out if they can drive at all. This can lead to an experienced driver not driving fast simply to be risk averse, because crashing is punishing in a lot of ways.

It would be cool if we could have a more transparent way of measuring whether our characters are struggling to control a vehicle or if they are driving like a racing pro. This would be very useful for those job architypes that involve driving vehicles. As well as measuring up potential chums to go ram-raiding with ;)

Very well. I have implemented a version of this.