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- Komira 6m
- Bruhlicious 19m Deine Mutter stinkt nach Erbrochenem und Bier.
- himble 29m
- AdamBlue9000 12m Rolling 526d6 damage against both of us.
- Baphomei 11s
- baewulf 2m
- RedProtokoll 34m
- BubbleKangaroo 3s
- QueenZombean 45s
- Knyghtskye 13m youtu.be/Jnybe8BWI_I
- Lena 34s Yippee Ki-Yay
a Kard 4h
- zxq 8m
- Emily 35m Next thing you know, they'll take my thoughts away
a Mench 4h Doing a bit of everything.
And 26 more hiding and/or disguised

Infectious yawning
An interactive social

Maybe a little bit in the vein of the handshaking socials being a back-and-forth interaction, why not make it so that when someone in a room uses the yawn social, anyone else in that room (or anyone watching/addressing them in a CROWDED room) has a small chance to automatically trigger a yawn social themselves and then, in turn, have a chance to propagate this again, perhaps with diminishing chance for those who already just yawned to yawn again.

It's mostly flavor and fun, but could also alert you to someone unexpectedly watching you, sometimes.

The brain scientists say that yawning after someone else yawns shows your emotional attachment to the yawning person. The sooner you yawn, the greater your emotional bond.
This feels infinitely trivial and like 99% of players would just ignore it, honestly.
Yes, but only if they catch ebola too?

I think you could easily RP this though without coded automation. Forced emotes are a bit of a bummer. I think the forced emotes should only be used for something really serious.

If we ever get PC to PC faction, this would work easily off that and affect NPCs too. The snakes roll in, king snake yawns and every snake yawns in response, lol.