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- Fay 9s
- Hivemind 45s
- JanekSembilan 13m
- Rillem 3h Make it personal.
- whatislove 54m something witty here
- AdamBlue9000 1h Rolling 526d6 damage against both of us.
- Raven 38m I lost myself, in the dark charade.
- Pladdicus 11m uh
And 16 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Improvements to Telescopic Lenses
I see dead people.

The telescopic lense module misses vital details, such as: people getting in and out of cars, combat, etcetera. These examples are already me saying a lot.

I don't know if this is a limitation of the code in how scopes work but if it's not then I think anyone using this tool should receive the actual full picture instead of having to spam the look command over and over again to detect changes in the area or characters they're viewing.

Balance wise there's not any issue that I see. Cameras allow you to see all of the details and you don't have to be anywhere near what you're looking at for that advantage. With telescopic lenses you have to be nearby, with the exception of some rarer cases.

Yes please!
Definitely would help a lot, especially since I tend to spam look ten times in the span of like two seconds myself.