Existing players used to logging in with their character name and moo password must signup for a website account.
- BigLammo 42s https://youtu.be/3qTLAdQbr-A
- Wulf 1m
- Pavane 1m
- Woeful 48s
- Acupa 3m
- Terrible_the_duck 1h
- Ociex 6s Brownies for the win.
a Kard 1h
- Raven 12m I lost myself, in the dark charade.
- Sivartas 1h
- Sulfurado 4m
- Octal 5h
- zxq 12m Blackcastle was no ordinary prison.
- Pladdicus 27s uh
- Vanashis 12s
- Cword 45s
- Sambyotic 6m
- Diamond 38m After Winter, must come Spring.
a Mench 18m Doing a bit of everything.
- NightHollow 23s
And 27 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Highlighted Character Names

I don't know how feasible this would be, but I think it'd be a nice quality of life addition as a toggle of some sort. Example:

[[B]John]: "My name to the left would be a bright and noticeable colour, compared to my grey speech."

-

The idea is to make it as easy as possible to keep up with who is saying what by making it easy to draw your attention to who is specifically talking. I'm sure an ocean of grey text in a populated scene has its advantages for some scenarios, but making it easy for people to acclimate to a MUD isn't quite one of them. The hunt for names makes me go cross eyed sometimes.

Just a though I guess.

So I don't know if this'll be much help to you personally, but this is already possible if you're playing the game through a MUD client like Mudlet or vMoo.

You'll find it under 'triggers'!

I'd actually use a MUD client, but the browser version of Sindome is much more convenient with it giving you input hints as you are typing.

Maybe I'll switch when I'm not quite so helpless at times.