So here is my idea, there are a few generic clothes that do provide temporary stat bonuses to a character's appearance. Presumably because they are well made or look cool, whatever. I would like for tailored clothes to be able to do the same, being those bonuses affected by the skill of the tailor and the quality of the material used to craft the garment.
Currently the only variant affected partly by a tailor's skill is the perceived 'market value' of the item they made, which is influenced by other factors as well. So I think it just would make sense, the skill of the tailor and the quality of the material making the clothes look effectively better (translated in a bonus). Plus, this would give people yet another reason to order and wear tailored clothes and also it would generate more RP.
Thanks for reading.