Existing players used to logging in with their character name and moo password must signup for a website account.
- Greenhorn_Guest 5s [The Drome - Restroom]
- Thia 20m
- Mikael 4s A soul cant be cut.
- Soltan 2m
- Raven 1h I lost myself, in the dark charade.
- Rillem 11m Make it personal.
- Bruhlicious 8m Deine Mutter stinkt nach Erbrochenem und Bier.
- Pladdicus 5m uh
- SmokePotion 29s Right or wrong, I'm getting high.
- Vanashis 7m
- Sivartas 4h
- zxq 18m Tools: https://ansicolortool.neocities.org
And 22 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Grid 4 Environment Variables
For easier software creation!

It would be nice if Brlang had some kind of environment variables, for accessing things like the username of the currently logged in user. It shouldn't make things too complicated for players who don't have any IRL programming experience, either.
The big ones are definitely just the current user and the current device ID. Given what commands are available I can't think of anything else that would be useful. Maybe most recent GridMail ID so you could delete it from within a program, but that would require a new command be added.

The only others I could think to add would be Current program name, heat value, number of program uses remaining. Those don't seem like they'd have much functional use though outside of logging.

I can see uses for things like current Grid heat, if conditional statements were added, but IIRC staff want to avoid adding those to keep from gatekeeping players with less programming experience.