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- MrRedgrave 13s
a Mench 6m Doing a bit of everything.
- JMo 3s All death is certain.
- hex 39m
- Rillem 2m Make it personal.
- SmokePotion 8s Right or wrong, I'm getting high.
- Crooknose 25m
- Euclid 13s
- Vanashis 1h
- Pladdicus 34m uh
- Fogchild1 16m
- Raven 45m I lost myself, in the dark charade.
- Cloudstabber 6h
- PsycoticCone 0s
- Sivartas 21m
- zxq 3m Tools: https://ansicolortool.neocities.org
- AntiqueBeast 12m
- Fay 1h
- JanekSembilan 1s
- whatislove 6m what is one village to a king
- Yizhi 0s
And 23 more hiding and/or disguised

Grenades
Got gas?

I was thinkin'..
The Enforcer II has a grenade launcher built-in, but it wouldn't be all that fair for us to have -real- grenades.
So, I propose gas - not knockout gas, but a type tear-gas.

It would be fired maybe into an adjacent room, or in the same room…so, the gas would spread, it's maximum intensity and duration determined by whether it was fired indoors or outdoors.

As the gas escapes the canister it's intensity would rise, and every so often all characters in the affected area would make endurance checks. If it fails, they'd run off (flee) in a random direction. Crowd dispersal!
Maybe if a character isn't wearing eye protection, it could possibly (temporarily) lower perception.

I imagine if someone was stuck in a room with a gas and couldn't escape for a long enough while, it could do something else to the guy.

So, that's about the size of it.

Seems logical to me.

Only thing is that would have to be hella expensive.  As much as I hate it now, WJF is meant to have the edge, that's just the way the world is stacked.

Not quite what you asked for, but we've got sonic grenades now. They'll make you deaf for some time.
o 0 O (hmm… Gasmasks.... cool)
*DEAFING BOOM FOLLOWED BY A LOUD HUMMING NOISE FROM INSIDE YOUR HEAD*