Existing players used to logging in with their character name and moo password must signup for a website account.
- Burgerwolf 2m PANCAKES
- MrRedgrave 5m
- Rillem 5m Make it personal.
- BlackSoul 11s
- BeforeTheWhispers 5s
- Terrible_the_duck 8m
- whatislove 3s reputation is whoever holds a bigger gun
- Errant 22s
- zxq 21m Tools: https://ansicolortool.neocities.org
- AntiqueBeast 3s
- SmokePotion 1s Right or wrong, I'm getting high.
- MrFye 38s
- fireflies 47s
And 18 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Grenades
Got gas?

I was thinkin'..
The Enforcer II has a grenade launcher built-in, but it wouldn't be all that fair for us to have -real- grenades.
So, I propose gas - not knockout gas, but a type tear-gas.

It would be fired maybe into an adjacent room, or in the same room…so, the gas would spread, it's maximum intensity and duration determined by whether it was fired indoors or outdoors.

As the gas escapes the canister it's intensity would rise, and every so often all characters in the affected area would make endurance checks. If it fails, they'd run off (flee) in a random direction. Crowd dispersal!
Maybe if a character isn't wearing eye protection, it could possibly (temporarily) lower perception.

I imagine if someone was stuck in a room with a gas and couldn't escape for a long enough while, it could do something else to the guy.

So, that's about the size of it.

Seems logical to me.

Only thing is that would have to be hella expensive.  As much as I hate it now, WJF is meant to have the edge, that's just the way the world is stacked.

Not quite what you asked for, but we've got sonic grenades now. They'll make you deaf for some time.
o 0 O (hmm… Gasmasks.... cool)
*DEAFING BOOM FOLLOWED BY A LOUD HUMMING NOISE FROM INSIDE YOUR HEAD*