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- Fogchild1 9m
- Crooknose 1m
- SmokePotion 8s Right or wrong, I'm getting high.
- Hivemind 26s
- Rillem 2m Make it personal.
- Errant 11m
- MrRedgrave 16s
- Vanashis 1h
- Euclid 1s
- Raven 11s I lost myself, in the dark charade.
a Mench 36m Doing a bit of everything.
- Pladdicus 28s uh
- whatislove 24m reputation is whoever holds a bigger gun
- zxq 2m Tools: https://ansicolortool.neocities.org
- AntiqueBeast 1m
And 27 more hiding and/or disguised
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Forced emotes: MODE check
Terminals, @notes and more, oh my.

@idea: Implement a check for scripts which force emotes or poses so that those do not become input in terminal prompts or other input-mode prompts like @notes for example.

Keying in a long-ass @note and then losing it at the last minute because the answer to Save this note? [Enter `yes' or `no'] was ".sneeze, spraying blood and mucus" is mildly inconvenient for some, but extremely painful for others, depending on what client and hardware they're using. Similarly, it can cause that terminal-freakout bug too, you know, the one where you can only escape it by @quitting and re-logging in.

Terminal inputs and @notes are the modes that come to mind right now, but I"m sure there are other situations where this check sould be applied too.