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- EnRet 1m Likewise, chummer!
- Fire 2s
- Plebe 38s
- TheOnlyLynx 22s
- Napoleon 4m PORN PUPPETS
- robotdogfighter 26s
- RedProtokoll 7m
- SoftAndWet 1m
- DoubleD20 1s
- Burgerwolf 5s PRETZELS
- gssmr 7m
- SilverMoon 13m
- Fogchild1 8m
- FunkyMango 6m
- deadliestcatch 18m
- AdamBlue9000 38s Rolling 526d6 damage against both of us.
- zxq 20s
a Mench 1h Doing a bit of everything.
- Baguette 7m waow
- adrognik 44s
- BelladonnaRP 8m
j Fengshui 3h
- PsycoticCone 7m
- Bruhlicious 3h Deine Mutter stinkt nach Erbrochenem und Bier.
And 29 more hiding and/or disguised
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Food tastes based on skill
Skill affects food

The cooking system is so much fun !

Can we have the skill of a character reflect the taste message of food items?

Currently, you can put butter on 'a plate' and it tastes 'delicious looking and tasty' or you can put ten high quality ingredients into a muffin and it 'looks better than it tastes'.

It would be cool if taste messages were more dynamic like tailoring.

Additionally, it would cool if people's skill and social class actually effected there taste too.

Say you are a mixer, heavy smoker, eats nothing but paste. It is not likely you will know the taste difference between vat steak, and gourmet steak.

I am so happy the food system is getting so much love of late!