Highlights from xooc about this idea:
svetlana: It annoys me when the CHARACTER benefits from the playerbase's goodwill and then the player decides to perm over a tiny inconvenience then make that same exact character again.
0x1mm: In my experience new players tend to bounce off the game in more predictable ways, they try for a few hours and quit, or they play on and off for a few weeks of declining interest and quit. It's almost always experienced players who have the week-old suicide churn.
Mikael: There is a sense of entitlement I feel. I think very newer players are owed being taught the ropes and perhaps being nudged into RP hooks. You obviously dont know who's playing, but if it's someone who seemingly knows how things work already I don't think they are owed anything and shoul seek investment/hooks themselves without relying on good will.
Mikael: I also see the same issue with newer characters, played by obviously experienced people coming in and wreaking havoc ICLY, even killing other characters and heavily relying on the fact people dont want the reputation of killing immys. Last time I saw someone do that they just got permed within 2-3 days tho cause they didnt have a clone and seemed to think nobody would kill them, or got bored of their char.
