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- PsycoticCone 1h
- notloose 3h
- Ralph 4m
- Ameliorative 1h
- QueenZombean 16s
- AdamBlue9000 8m Rolling 526d6 damage against both of us.
- BigLammo 22s https://youtu.be/fE53m3N1WSc
a Mench 7h Doing a bit of everything.
And 19 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Faction NPC fight cooldown
NPCs should learn to stay down

Right now fights involving a bunch of faction NPCs have a tendency to go on forever. NPCs who get knocked out will wake up and rejoin the fight, call in more backup, etc.

I propose that either faction NPCs at the lowest condition tier don't autoattack or call for more backup, or that there's some kind of cooldown lasting a few minutes after they get knocked out. Ideally, their @lp could change while this is in effect to reflect that they're no longer repping their turf because they're too messed up.