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- aethertm 26s
- Sivartas 3m
- AdamBlue9000 6m Rolling 526d6 damage against both of us.
- BigBiscuit 2m
- Wonderland 8m
- Rillem 25s
- Slyter 50s
- Emily 26m Next thing you know, they'll take my thoughts away
- Baguette 28m waow
- Enven 28s
- Komira 1m
- Hivemind 9m
- zxq 1h
a Mench 3h Doing a bit of everything.
And 24 more hiding and/or disguised
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Explosives and Forensics
What the fuck just blew up?

All explosives should leave scorchmarks or cratering of some sort in a room that is similar to fire damage but can be analyzed by a forensicist to determine the type of explosive used.

Irregular and low-quality metal shrapnel? Pipe bomb.

Patterned and high-quality metal shrapnel? Frag grenade.

This would be even better once/if new explosives are added to the game, such as plastic explosives or shaped charges, to determine what happened after the fact.

Would love to see this, have always rooted for the potential of forensics. BUT. Not sure if high explosives skill already does it. Also, SIC chatter and witness testimony might suffice for most IC situations.