Existing players used to logging in with their character name and moo password must signup for a website account.
- MrRedgrave 16s
- Errant 1s
- Wulf 16m
- JMo 1m All death is certain.
- hex 30m
- Rillem 2m Make it personal.
- SmokePotion 3s Right or wrong, I'm getting high.
- Crooknose 16m
- Euclid 2s
- BeforeTheWhispers 3m
- Vanashis 1h
- Pladdicus 25m uh
- Fogchild1 7m
- Raven 36m I lost myself, in the dark charade.
- Cloudstabber 5h
- PsycoticCone 1m
- Sivartas 12m
- zxq 1m Tools: https://ansicolortool.neocities.org
- AntiqueBeast 3m
- Fay 1h
- whatislove 51s what is one village to a king
- Yizhi 58s
And 22 more hiding and/or disguised

Clarify Tailoring Failure Message
Indicate it's a character failure not a systems one

Currently when you go to @name a project and are presumably not good enough, you get an error that looks a bit like this.

You can't seem to turn material into name

I'd propose a slight change in wording.

You aren't good enough to turn material into name

This turns it from a vague error, that could be a bug from the sound of it, to something that clearly indicates what the problem actually is. Which is that you are attempting something beyond your level.

One problem with this is that you are actually making rolls. There is a random element here. So it sin't always clear if you failed due to having bad stats/skills and are unlikely to even manage or if you failed because of a bad roll and could usually manage just fine. I think that is why the message is as it is.
This is a good point, hadn't realized there was a random element to the checks as of yet. Figures there would be though.