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I think it'd be a nice addition if you could ask a mechanic, (like how you can ask a bartender to get you x, or a doctor to heal x) if they can fix x.
By wiebman at Mar 25, 2018, 4:25 PM
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SPLATJOB
55 posts
Only if they charge you three or four grand for being a baka at operating vehicles.
By Beepboop at Mar 25, 2018, 4:26 PM
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SOLO
321 posts
I disagree, this should be reserved to players. Bartenders are inconsequential and medics are automated to prevent character death. Mechanics don't need automation.
By ErgoProxy at Mar 25, 2018, 4:28 PM
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CHUMMER
198 posts
Except maybe the company garage. The mechanics are already hanging out, and it's a bit dumb to have to request a puppet for the whole ordeal.
By wiebman at Mar 25, 2018, 4:28 PM
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SPLATJOB
55 posts
The point is likely to make sure player mechanics are given RP. I agree with ErgoProxy, the only point of doctor automation is because lives literally hang in the balance.
By Crooknose at Mar 25, 2018, 4:31 PM
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GATO
572 posts
True but there aren't many mechanics and a few of them aren't bound to be all that good at fixing cars and AVs straight off the bat.
By Beepboop at Mar 25, 2018, 4:32 PM
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SOLO
321 posts
I'd just postulate that there aren't many mechanics because there isn't a lot of work for mechanics. Wouldn't this only exacerbate that trend?
By Crooknose at Mar 25, 2018, 4:35 PM
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GATO
572 posts
Manos and Monas,
The manual process around being a Mechanic is the 'gameplay' you have for being a mechanic, it's fun, it's involved, and it's WORK. Because it's a JOB.
If you ask us to automate gameplay parts of Sindome, I would suggest you find a different type of MOO to play. >.>
By Cerberus at Mar 25, 2018, 4:39 PM
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STREET SAM
474 posts